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Changes and Improvements in Update 15.6

  • Fixed a visual bug with Time-Based consumables that, if you halted a consumable's action with ~1 second of charge left, it would display the wrong value in the UI.
  • Fixed a UI bug which caused long-duration consumables to have an incorrect number of remaining charges if you would activate the consumable, disconnect, then reconnect while the consumable was still active.
  • Fixed a bug in replays which allowed chat wheel commands to be available.
  • Fixed a bug which sometimes caused the game client to crash.
  • Fixed a visual bug which prevented water effects and splashes from working as intended in some situations.
  • Fixed a bug which caused the "Free Look" UI text to not be displayed while in battle with aircraft carriers.
  • Fixed a sound bug which caused submerged submarines to not be able to hear tactical map sounds.
  • Fixed a bug with the recommended Commander skills for aircraft carriers.
  • Fixed the positioning of Decals on some ships.
  • Fixed a UI bug which displayed wrong main battery range values for C. Colombo and Lepanto while inspecting enemy ship stats in battle.
  • Fixed a bug which sometimes caused torpedoes to do full damage in Brawl sessions that had a modifier reducing torpedo damage for all ships.
  • Fixed a bug with the Harugumo, Minotaur, and Yueyang unique upgrades which caused Smoke Generator part of bonuses to not work properly in battle, even though it was described correctly in the UI.
  • Fixed a UI bug in the inventory.
  • Added new entities in the Inventory, as well as rarity support, more detailed tooltips, and other UI improvements.
  • Bots in Asymmetric Battles are slightly stronger on all tiers.
  • Fixed textures for D.Pozharsky, Moltke, ZH-1, Halland, and Richelieu.
  • Fixed textures on Japanese Castle permanent camouflage for Izumo and Amagi.

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