Depending on the tier, a tank can have up to 3 consumables and provisions slots. This is how the panel of a fully equipped tank looks like:
Provisions and consumables are sold and bought in the same way. Their differences lie in how they are used:
- Consumables can be used whenever you need them in battle (except for the Automatic Fire Extinguisher, which will extinguish fire without requiring action on your part).
- Provisions are triggered immediately and remain active throughout the battle.
Because of this, provisions include national foods and meals that boost crew efficiency.
All consumables are multiple-use with a 90-second cooldown.
The cost depends on vehicle Tier.
The number of available consumables and provisions slots depends on the vehicle tier:
- Tier I: 1 consumables slot, no provisions slots
- Tier II: 1 consumables slot, no provisions slots
- Tier III: 2 consumables slots, no provisions slots
- Tier IV: 3 consumables slots, 1 provisions slot
- Tier V: 3 consumables slots, 2 provisions slots
- Tiers VI-X: 3 consumables slots, 3 provisions slots